Thursday, February 20, 2014

wip - Trollkin War Wagon of Trampling Action #1



At mid-January I came to buy the Trollkin War Wagon (Trollbloods | Hordes | Privateer Press) for a very good price. It would have been an insult to Dhunia not to take this awesome Battle Engine for such a nice price.

This Battle Engine is really awesome. For 9 points it has less damage points than a 9-point-warbest, but that’s not the point. It has a SPD7 makes a trample power attack and shoots its AOE5 POW 16 cannon and inflicts KD on a direct hit. With Jarl Skuld and a Troll Impaler in his battlegroup the thread range of the Battle Engine easily improves to 23”! The War Wagon will be exposed unless you put some another threading unit onto the front battleline. But where’s Jarl, there is a 12 model unit of Fennblades usually close by.
I will like it for sure. Less than I love my Mountain King, but that’s another list.


 Every trollkin and every pyg has its own skin colour as well there’s no uniformity in their uniforms. For my Trollblood-army I took up the idea of the “united kriels” very literally. Every member of that War Wagon, like every member of any given unit in my army, came from a different part of Immoren. They are united by Madrak’s ambitions and their dream of a homeland with fixe borders where home and hearth can be settled down. 

So I took my favourite colours: yellow-fawn, flat purple, and bright turquois. The skin is based and has additional two brighter layers. Easily done, looks well to the eye.

For the metal I take a little less effort but with much more effective results. Any metal is based with Leadbelcher (Base | Citadel) and gets washed with Reikland Fleshshade (Shade| Citadel) and after drying another wash of Agrax Earthshade (Shade | Citadel). After drying I rip a leftover foam from all those blisters and boxes the models come with and dab rigorously Leadbelcher all over. After this there comes another wash of Seraphim Sepia (Shade | Citadel) and another all-over dabbing with a 1:1 mix of Ironbreaker & Runefang Steel (both Layer | Citadel). This is how I get a look of how long the trollkin are already struggling for their home. 

The rest of the model will be mostly done in the same procedure, for it is for 90% metal and wood. The contrasts will be done with the bright crewmen and some war paintings on the armor plates. Maybe I’ll find a spot for additional colour for I guess it’ll be a rather dark model at the end. Lemme see…

Wednesday, February 19, 2014

New Project: Mr XVII



Yesterday I took hold of Lorgar Aurelian, Primarch of the XVII Legion, Word Bearers. 
Also called: the soreheads, Prima Donnas, and the beleidigten Leberwürste

Mr XVII - when amibition hits rejection
When daddy ain’t approve the over-the-top worshipping that was strictly forbidden due to lack of logic, why don’t just betray him and drag his most beloved warmaster-child into despair and heresy? Billy Joel didn’t start the fire, they did!

And now I shall put paint on the Urizen. This model comes in 12 pieces + a 3 piece diorama base. It’s worth £55 and worth about 400 points. That means: a lot on both fields that matter. Once again this is a commission and I shall make this my best Warhammer model yet!

The armor will be started with a bright and warm red. Starting from this the layering will go in both ways, highlighting and shading by wet in wet layering. I learned this recently on a workshop (thanks to Pascal from Trier Spielbar) and I really dig it. The cloak will be a cold blue or gold bluish-grey that contrasts finely with the armor. Lorgar’s head will be painted in a pale complexion with glowing eyes (he’s a psyker-wizard, so he shall have the warp on him). 

Me is now excited for him. On pictures he seems to be a lame model due to non-existing dynamic. But the model radiates both pride and dignity, what makes it a great model. He shall have more pride and dignity once he stands there full of colour and dark ambitions.

Dark Apostle Erebus & Black Cardinal Kor Phaeron



Another assignment done, once more two overwhelmingly fine detailed models from Forgeworld. 

I admit that painting Erebus’ power armor was quite troubling. The scribbles on his armor were not put on the model but engraved. So where actually ink would be put on the armor, the scribbles were nothing but cavities. I hated it that way. 

The two douchebags responsible for Horus' corruption
The contrast of red and gold is pleasing to the eye. Therefore I tried to work with a dark but warm red and a bright but cold gold. The gold has its fair share of silver (Silver Air | Vallejo Model Air) to get a bright complexion, slightly washed with a blue-purple glaze (Naggaroth Night | Citadel & Kantor Blue | Citadel & Thinner Medium | Vallejo). Kor Phaeron’s armor, however, was supposed to be much warmer and much brighter. That’s why the gold has no parts of silver and was washed rather dark (Reikland Fleshshade | Citadel & Matt Black | Warpaints & Thinner Medium | Vallejo) and it’s much warmer.

The armor is both painted in layers, from the dark tone (Khorne Red | Citadel) up to the brightest (Evil Sunz Scarlet | Citadel). In all layers of red I mixed a single brush tip of dark grey (Mechanicus Standard Grey | Citadel) for reasons of opacity and flatness. 

On the base I started to work heavily relying on the overall praised pigments. Therefore it was plain grey (Mechanis Standard Grey | Citadel), washed in black (Nuln Oil | Citadel) and brown (Agrax Earthshade | Citadel) and drybrushed several times with grey and brighter paints (Rakarth Flesh | Citadel). Afterwards it was washed with pigments (a 1:1 mix of Dark Yellow Ochre & Dark Red Ochre | both Vallejo) very generously. After drying the base got drybrushed once more with Rakarth Flesh.

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Painting time (Erebus): approx. 8h
Painting time (Herold): approx. 7h
Main Techniques (both): mere blending, using washes for metal parts, slight wet in wet for the faces.

Both are commissions for
[more than I ever expected].